Category Archives: 3ds Max
I’m in Pixel Magazine !!!
I was just voted one of the top maxscript developers in the world and featured in Pixel Magazine.
Buckyball 1.00
A 3ds Max script that makes it easy to create buckyballs (and other geometric shapes).
Posted in 3ds Max 2 Comments
Tracer 1.30
A 3ds Max script that sets up planes in your viewport to apply reference photos as a guide for building your 3d model.
Deja Vu – Another Gigantic Multimedia Acquisition