Chapter 4 of Robert Penner’s Programming Flash MX begins to show you “how to break out of the world of one-dimensional variables and harness the power of two-dimensional data structures” with vectors.
This chapter contains one class: Vector, which will be included in the com.robertpenner.geom namespace.
Documentation:
com.robertpenner.geom.Vector
Source:
Penner AS2 ProFMX: Chapter 4 Classes
Dependencies:
Penner AS2 ProFMX: Chapter 3 Classes